I don’t know if that was just the best that could be done or they were trying to capture that era of gaming. The cutscenes just look like the old-style FMV footage you uses to get with the older games. That’s not to say the old school still art is terrible, it just looks aged. But what I don’t get is the still art and cutscenes which look like they came out of a game from the late ’90s. There is plenty of grey on offer here but the in-game graphics look alright. You don’t normally get a post-apocalyptic game without seeing a lot of variations of grey as everything is rubble or ruin. That level of clunkiness was not explained very well and it’s important to know that mechanic as you need to use it quite a bit in the game for other scenarios including reloading your gun. Then press the Y button which is the initiate combat button and click to use it on the injured soldier. What you’re supposed to do is equip the medkit like you would a weapon. The doctor scolds you for using it on yourself and you don’t get another try at it. If you hover over the medkit it says the X button uses the medkit which if you press X you use it yourself and oops, no more medkit for the injured soldier. If you open the inventory and click the A button on the medkit then your character just equips the medkit which doesn’t help. A doctor gives you a medkit to use on an injured soldier but you are not given the right information to execute it. The worse part of the tutorial covers the worst mechanic of the game and that is using an item from your inventory. But the thing is there is nothing obvious to show where all the tutorial bits are, you just have to keep wandering around and hope to trigger something which just comes across as sloppy. You wander around aimlessly and if you encroach an area of training then the fellow soldier pipes up and starts explaining a certain mechanic of the game. This is basically a free-roaming optional tutorial that is quite poorly executed. He explains your mission and offers to go over the basics you will need to survive. The game starts in the base of ATOM with you being shown the ropes by a fellow soldier. You either have to use your intelligence and gift of speech craft to talk your way out of certain dangers or be skilled with either melee or guns to defend yourself should talks fail. But the wasteland is filled with mutants, creatures, gangsters and various other beings that wish you harm. You have been given the task to explore the wasteland in search of a special squad that was sent to investigate Bunker 317. The story is a bit hard to follow at times but from what I played you are an agent of the military science group ATOM. This has emulated it almost too much as this feels very familiar but with newer graphics and the fact it is set in the USSR. I was a massive fan of the original Fallout games as the style of play with the isometric view and great storyline captured my imagination. Originally released on other platforms in 2018 it has now finally made its way to Xbox consoles. Developed by AtomTeam and Published by ATENT GAMES LLC, Atom RPG is a post-apocalyptic RPG game strongly inspired by the original Fallout games but set in the USSR in the 1980s.
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